I've been playing it. It's insane how much this game has grown. It's really become much more immersive since the 2007 iteration or even the 2010. Not just in all the minutiae that comes with running a promotion, but in how the game world interacts with itself and you. There's a kind of organic role playing element that is so much more present. Guys getting heat for accidentally injuring other wrestlers or one of your stars burying another wrestler in an email to you. That's fucking cool. It no longer feels like you're just playing with souless action figures in your bedroom, it feels more like an ant farm that you're also inside.
That being said it can be insanely overwhelming at first when you open up the game and there's a few dozen buttons staring you in the face.
My favorite moment so far was when my talent got raided by a company I'm "at war" with. I lost about 4 guys. I jobbed them out on their last show, and I had this option to give a locker room speech. I praised one of my guys for a great job, then ripped the defectors to shreds in front of everyone. And then I found out that actions like that affect how my locker room perceives me and changes how they perform for me. That kind of detail is very fucking cool.